
The fact that Cyber Shadow feels so satisfying to play is because of how well the game controls, for the most part at least.

Seeing the enemies' health bars deplete as you frantically spam them with the remaining spirit points you have alongside some swipes with your trusty katana is just such a satisfying time. Speaking of boss fights, they are numerous in Cyber Shadow, with each providing a challenging but enjoyable experience.
Cyber shadow vs the messenger full#
You can stumble upon health and spirit drops within levels, but spending some essence at a checkpoint is often the best way to prep yourself for the upcoming boss fight or busy room full of annoying enemies. Spirit points are denoted by the blue bar beneath your health, and will deplete if you use special attacks such as the shuriken or the rising fire attack. In saying that, the feeling of spamming your katana attack as you run through levels never gets old.įallen foes will often drop orange orbs known as essence, an important currency that can be spent at checkpoints to buy special items (such as a longer ranged katana slash), or to refill your health or spirit points.

New abilities and items are consistently given throughout the roughly 7-8 hour experience, ensuring that the gameplay never gets stale and tedious. Shadow is initially only equipped with a basic jump and his trusty katana, but as you progress throughout the game, the synthetic ninja will get a hold of various other toys and abilities for you to tinker with, such as shuriken, a down slash attack and the game changing wall jump. As Shadow, you make your way through numerous linear levels, eviscerating anything (whether it be synthetic lifeforms or vehicles like a tank) that gets in your way with your available arsenal. Much like the pretty visuals and solid soundtrack, Cyber Shadow's gameplay is also quality, albeit with a few disappointing chinks in its cybernetic armour. The story may not be enough on its own to draw you into the world of Cyber Shadow, but the killer pairing of the excellent chiptune soundtrack and the intricate 8-bit art style prove capable of keeping you visibly and audibly enamored. Whether it be intense boss battles or simply making your way through a level, the music feels at home alongside the cybernetic ninja aesthetic, succeeding in amplifying the fun of slicing and dicing robots with Shadow's katana and other weapons. Also impressive in Cyber Shadow is its soundtrack. This attention to detail extends to the aforementioned 8-bit cutscenes, which look absolutely badass.

The 8-bit visuals exhibit plenty of detail, with excellent sprite work and highly detailed backgrounds resulting in a style that looks particularly impressive. While the narrative leaves much to be desired, almost everything else is well made. You likely won't skip the dialogue boxes or turn a blind eye to the fantastic 8-bit cutscenes, but at the same time, the narrative of Cyber Shadow isn't going to blow you away.

Characters are undeveloped and the lore of the world while explained more than I thought it would be in a game like this, just isn't fascinating enough to garner much fanfare. The story does a decent job, but it struggles to peak enough to hold your interest long enough. Progen, the creator of his cybernetic clan, has been holding his allies captive, so the journey for him quickly becomes clear rescue his master and defeat his creator. L-gion tells Shadow that their master is in need of help, so the two head off towards Mekacity in the hopes of rescuing her. The story begins with our titular hero Shadow being awoken from stasis by L-gion, a cute little bot who happens to be the aid of the duo's master.
